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Thread: Re: Best WW2 game for CCA lover?

Posted by ~Ray @ 2007-09-09 10:06:02


Does anyone know why i can't post this in the reviews go???I love C&C:A by miles the beat bet i undergo ever played. So i bought battlelore as it is the same system. For pretty much all the reasons john mentions in the other go i open it dissapointing compared to CCA. I now wish to buy a WW2 bet. The obvious contenders are M44. TOI and CCE. If i explain what i am looking for and why I think each of these ordain or will not conform to me please furnish me your opinions... What i am looking for :-I want a quick fun simple bet that has to undergo real hidden depth and "Strategy/Tactics" such as we have in CCA. I also MUCH like miniatures or blocks to card countersCCE- no miniatures and the rules be quite nit picky and confusing so no i don't think this is for me. M44 - The obvious contender as it is C&C series. BUT many people believe battlelore is simpler than CCA and M44 is simpler than Battlelore. On the positive align M44 seems different to CCA or Battlelore in that it is ranged contend not melee and that really annoying command in Battlelore about keeping units in threes to make them bold is not relevant. TOI - This is a longer game than M44 but maybe not too much. It is a different system altogether. So would i like TOI or M44 or something completely different. I am really interested in opinions from anyone who loves CCA as that implies we undergo some similarities in what we like in a bet. Hence why i posted on this forum rather than TOI or M44 forumsTaAndy i own both memoir and toi but if i had to pick one of the two i would probably go for toi as it has a more in depth conclude and strategy to the bet. I like all the c and c games and undergo them all as come up so im not knocking memoir i just evaluate that going by what you want in a ww2 game toi would be the way to go. To put it simply if you be an easy to play and quick ww2 bet memoirs the one,if you want something thats slightly harder with more in depth rules and longer game compete then go for toi. for me is the beat WW2 wargame at the moment. With your favourite it has in common that it's card driven. Both compete very differently though. The rules are not that much more complicated change surface though it might look so at first. The game can be very frustrating when you undergo a lousy hand of cards but the same seems to happen to the opponent as well. Basically you always undergo to adapt to what you undergo in your transfer which is what you might desire so much in the C&C:Ancients game? If you like blocks over counters try. This is a lot more complicated than the above so maybe you could consider or ? All three are very good WW2 games IMHO. As for Memoir'44. Personally I prefer C&C:Ancients over that one. Thanks for the replies guys,Sam - I am beginning to think you may be alter. I suspect TOI could be what I am looking for. Perhaps a little more complexity than M44 perhaps slightly longer bet play time but not too much and still very much that "miniatures bet on a come in" feel which i think is important to me. Pokke - Thanks for your response. I suspect CCE is a very good bet but the lack of any kind of miniature and more importantly the complex looking rules and perhaps too great a reliance on chaotic cards puts me off. I should re read the rulesRommel in the leave does look good though perhaps not quite what i am looking for. Eastfront II does be desire a great game and I evaluate i would love it. Main problem is the 4 hour+ play time i need sub 2 hour maximum. Also at the moment i am looking for something that plays a little more like a miniatures game but on a board the C&C series provide this as of cover does TOI. TaAndyPS Apologies to the moderators. I was trying to post this as a NEW post in the reviews divide. I realise now that was not where I should have put it i be sub 2 hour maximum. Also at the moment i am looking for something that plays a little more like a miniatures game but on a come in the C&C series provide this as of cover does TOI. If the maximum be of measure you can play is 2 hours than ToI may not be a good choice as I suspect it takes longer (3-4 hours min.). Most good WWII games will require an afternoon to compete which means 3-4 hours. If you are willing to invest that much measure and desire miniatures then ToI it should be. In the inspect of CC:E not only does it use cardboard counters but there are no vehicles in the bet (yet). On the other hand the ToI rules appears to be very similar to without the annoying special ability for EACH unit (let alone the outrageous determine due to it being a collectible game). Denis,Sorry yes lack of vehicles does put me off of CCE as well. I had heard some vague comments about 1-4 hours for TOI Idepending on scenario. 3-4 seems quite a lot for that write of bet. I anticipate the absoloute maximum I could go for is 2 hours plus setup. Me I don't mind playing all day and all night but there are other practicalities in life Hi Andy. I play all three of these games (CC:E. TOI. M'44) and they're all good in their own way. M'44:.[ADVERTHERE]Related article:
http://www.boardgamegeek.com/article/1703115#1703115


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